Vocabulary Word
Scenario:
The player feedback shows they found the controls complicated. We might need to streamline the user-interface.
Response:
Game-world immersion could indeed be improved by a more intuitive interface. Let's design a simpler navigation path.
Scenario:
Our latest game isn't as successful as expected. We need to revisit our approach to engage the players more effectively.
Response:
Perhaps we could use a comprehensive market analysis to see what elements might promote better game-world immersion.