Vocabulary Word
Scenario:
Since our aim is to encourage impulse purchases, what if we were to create a more playful shopping environment?
Response:
That's a great idea. Creating an atmospheric mood using bright colors and lively music could stimulate the customers to make more purchases.
Scenario:
The current background score is not syncing with the game scenario. Let's tweak the sounds to create a more immersive experience.
Response:
Certainly. Adjusting the game's music and sound effects can greatly affect the atmospheric mood and player immersion.