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Multi-Touch: How Two Fingers Don't Confuse It

Understand how modern touchscreens track multiple fingers simultaneously without ghost touches

Part of How Touchscreens Know Where You Tap

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Last updated Oct 29, 2025. Clone to remix or explore the blocks below.
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content

The Two-Finger Problem

Educational content slides

The Two-Finger Problem

One finger: Easy—one row + one column = one coordinate

Two fingers: Potential ambiguity problem!

Early touchscreens couldn't handle multi-touch. They'd get confused or detect "ghost touches" at wrong locations.

Why? The detection method created ambiguity about which touches were real.

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quiz

Quiz: 3 Questions

Test your understanding with this quiz.

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Why do early touchscreens (like ATMs) often only support single touch?

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feedback

Design Multi-Touch Gestures

Complete this exercise and get AI-powered feedback.

Design Multi-Touch Gestures

Multi-touch enables rich interaction, but more fingers ≠ better design. Think about trade-offs.

Consider: Discoverability, memorability, physical comfort, accessibility, context of use.